There are many elements that show up throughout the fantasy genre in different guises. Worldbuilding in particular has many common conventions, as do, to a lesser extent, plot and characterization.
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Destiny
- Stableboy becomes king (or the like)
- Prophecy
- Good vs. Evil
- Downfall of a tyrannical ruler or evil wizard
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Magic
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Medieval (usually European) Setting
- Feudal Government
- Primitive technology (almost always pre-gunpowder)
- Mythological Creatures
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Dragons
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Gryphons
- Non-Human Races (or variants of them specific to each work)
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Quests
Last updated: 10-16-2005 23:09:25